THanks to inside xbox we have a 7 minute video detailing all the new multiplayer features. watch below to see for your self.
...Read More
It's not too early to start putting together your strategy for Call of Duty: Black Ops multiplayer, you know. Like, for instance, let's say you're one of those lucky few who can manage ...Read More
That's not a PMP wirelessly mirroring the TV's dipslay. It's a Samsung remote control that first blew us away at CES in January when Samsung's ultra-thin LCD 9000 series TV was first announ ...Read More
We've seen enough home theater 3D already to be well and sick of it, but mobile 3D is still an upcoming sector, one which Sharp seems to be making a bid for. It's showing off a mobile device ...Read More
Welcome to Richie’s Gaming and Technology blog. Make this you’re stop for all gaming and technology news and info. i will be posting both news found around the internet as well as first hand knowledge that i come across.

THanks to inside xbox we have a 7 minute video detailing all the new multiplayer features. watch below to see for your self.
It’s not too early to start putting together your strategy for Call of Duty: Black Ops multiplayer, you know. Like, for instance, let’s say you’re one of those lucky few who can manage to string a series of kills together without being interrupted by … um, death. You should probably decide on which killstreak bonuses you’ll use in battle — a decision made easier by the list of bonuses acquired by XG247 during last night’s Black Ops multiplayer preview event.
Keep in mind that the reported rewards and their killstreak requirements are from an in-progress build of the game and could be subject to change. Still, there’s plenty to be excited about in this taste of what can be unlocked in Black Ops. We’ve posted the full list after the jump to avoid spoiling the fun for those who’d prefer to stay in the dark.
Call of Duty: Black Ops Killstreak Bonuses
Source: Joystiq
That’s not a PMP wirelessly mirroring the TV’s dipslay. It’s a Samsung remote control that first blew us away at CES in January when Samsung’s ultra-thin LCD 9000 series TV was first announced. So why revisit it? Well, for starters… look at it! It’s a 3-inch touchsreen remote control in its production form that’s now shipping with the LED backlit 200Hz (not 240Hz, it’s Europe remember) Samsung C9000 — a TV measuring just 7.98-mm thick with a 55-inch diagonal. The remote control itself is built on a 600MHz ARM 11 processor with a custom remote control layer sitting atop Linux and a 2.4GHz 802.11n radio. As such, this little powerhouse gives you lots of options to control and view your media including the ability to continue watching the game even as your bladder drags you into less, shall we say, comfortable rooms. You can even preview other channels without interrupting that vast expanse of LCD viewed by others in the room. It also supports DLNA for streaming your media from any number of compatible devices. Naturally, it also functions as a programable remote for all your new gadget additions. Really, the entire package is quite amazing. if you would like to see the video covering the features visit the source link below.
NOTE: The product featured in this article is the un55c900 and retails at $7499.99 there is also a 46″ version un46c900 and retails at $6499.99 both are led tv’s for current pricing and availablity check out our online store(coming soon)
Source: Engadget
We’ve seen enough home theater 3D already to be well and sick of it, but mobile 3D is still an upcoming sector, one which Sharp seems to be making a bid for. It’s showing off a mobile device prototype (it looks like it could be your friendly neighborhood carrier’s next Android handset) with a glasses-free 3D parallax screen (akin to the tech used in the Nintendo 3DS), a 3D camera around back, and 3D output over HDMI. The result isn’t stellar — just because a mobile device is shooting grainy, color-bleeding footage in 3D doesn’t make the footage stop being grainy and color-bleeding — but it most certainly works, as we witnessed both on the device’s own screen and on a regular glasses-required 3D TV the prototype was outputting to over HDMI. The 3.7-inch LCD rocks a 800 x 480 resolution in 2D mode, which gets halved to 400 x 480 in 3D, and Sharp is also showing of a 10-inch glasses free LCD that didn’t come off as so impressive somehow.
Source: Engadget
It’s kind of hard to outdo yourself with only two dimensions when they read 21 and 9, respectively, so Philips has decided to do the only thing left for a trendy display maker: go 3D. Though we saw (and loved) a 3D prototype of the 56-inch variant at last year’s IFA, this new, 58-inch Cinema 21:9 Platinum HDTV looks set to bring the third dimension to actual retail. It’s got the Ambilight wall illumination that some people will like, LED backlighting with local dimming that most should love, and a slimmer, brushed matte bezel that will be appreciated by all. The 400Hz panel is capable of pumping out Full HD 3D and is expected to cost around €4,000 ($5,112) in Europe or £3,500 in the UK with a launch set for later this month. And if you want one in the US, well… things aren’t looking very Ambibright for you.
Source: Engadget
Below is a video Covering wager mode a new mode in Call of Duty Black Ops multi player. Wager mode has several different sub modes i will call them but for the most part my favorite one is gun game. Being a fan of counter strike and spending hours playing gun game in that makes me jump for joy that we finally have a console version. However that is not the only new feature so watch the video below then check out some highlights of the other new Features from joystiq after the video.
Activision revealed the Call of Duty: Black Ops multiplayer component at an event this evening in Los Angeles. We’ll have a full preview later on, but first we’ll just run you through the various features that Treyarch is adding to the latest iteration of Call of Duty.
Producers Dan Bunting and David Vanderhaar took the stage at the LA Coliseum to talk three pillars for the new CoD multiplayer game: “Compete, customize and create.” Competition was the first element — beyond the standard Call of Duty multiplayer elements, Treyarch has added a whole new mode called Combat Training, which brings AI opponents to the mix. Yes, bots have arrived in Call of Duty.
Combat Training is a mode with its own ranking completely separate from any multiplayer play. Treyarch says it found that 30 to 40 percent of single player gamers had never once tried multiplayer, and this mode is an attempt to “introduce the Call of Duty game to an entirely new set of players who we feel are missing out,” said Vanderhaar. The mode has its origins in a dummy the team created named Larry, who originally just stood in the field and reported back on damage received to the programmers. But when even the devs wanted Larry to be a little more active, they eventually developed the mode into a full package.
Combat Training allows you to play either by yourself or with friends — we’ll give it a look later this evening and let you know what kind of challenge Black Ops’ AI bots will offer.
Treyarch also plans to diverge from the series tradition of set unlocks by introducing a currency to the multiplayer game, called CP or “CoD points.” Everything in the game has a set CP price (or XP level limit) attached to it, so if there’s a specific killstreak or weapon you’d like to unlock, you can save up and buy it at the first chance instead of simply waiting for it to open up. Perks also have an effect on how you look in the game — choosing Scavenger outfits your character with lots of pouches on your armor, while Ghost puts you into a gilly suit. Other players can see that customization as well, so opponents can tell with a glance what perks you’ve got equipped. Guns can be customized even further than before, and emblems can be created and attached to guns.
Additionally, gear has been narrowed down into three categories: lethal throwables (like frag grenades) will always be used with the right bumper; tactical throwables will appear on the left bumper; “equipment” consists of all the other gear Treyarch has thrown into the game, from the usual claymores and motion sensors to new gadgets like a camera spike. New weapons have been added into care packages as well — Treyarch showed off a gigantic Gatling gun, a special RPG, a napalm strike, a remotely controlled bomb, an off-site mortar team and a movable SAM turret that targeted any aircraft in the area.
Currency, said Treyarch, is useless unless you can gamble with it, so Treyarch has created four new multiplayer modes that revolve around gambling CP, called Wager Matches. In these matches, only the top three players get paid at the end of the match, and everyone else loses their ante CP. “One in the Chamber” pits players against each other armed with just one pistol and one bullet — killing someone else earns you an extra bullet, but missing leaves you with just a knife. “Sticks and Stones” gives everyone a tomahawk and a crossbow, and hitting an opponent with a tomahawk automatically bankrupts them. “Gun Game” has players progressing through the various gun tiers — a kill moves you up to a stronger weapon, but dying drops you back down. Finally, “Sharp Shooter” gives everyone a series of random weapons, with everyone switching to the next randomly selected one after a certain point.
Treyarch has also implemented “Contracts,” which players can buy with CP and then pay off when certain criteria are met in the game within a certain time limit. Promise to kill 50 players in a certain amount of matches, and achieving the goal will pay back more CP — but failing will cost you what you paid in the first place.
Finally, the developer also created the ability to record and playback matches during development, so it added a video recording system into the game. Players can save, share and browse recorded videos — the system doesn’t look quite as in-depth as what Bungie’s put together in the past, but we’ll have to see it in action.
Look for our more in-depth multiplayer impressions soon
It looks like the highways of Japan could soon get a bit brighter — at least if these new BeamAtic Premium head lights from Ichikoh Industries ever catch on. Developed by France’s Valeo SA, the headlights make use of an on-board camera and some image processing software that tracks oncoming vehicles, and some movable dousers attached to the headlights that are able to deflect the light so it doesn’t bother other drivers; the idea there being that you could simply leave your high beams on all the time without worrying about blinding anyone. No word on any plans for a release over here, but you’ll apparently be able to get them in Japan next month, and the company is also reportedly looking to talk some Japanese automakers into offering them as a factory-installed option.
Source: Engadget
It’s the Xbox controller with a twist! As indicated by our source, Microsoft has announced a redesigned Xbox 360 wireless controller. The new gamepad will debut in a matte silver color with gray-toned face buttons and analog sticks with a more dramatic concave shape. Key to the new design is a “transforming” D-pad that changes from a semi-flush disc to a pop-out plus sign by twisting the D-pad clockwise. (Check out Major Nelson demonstrating the transformation in the video after the break.)
Microsoft offers this suggestion for how you might use the two D-pad configurations: “Select the traditional plus for distinct cardinal direction movement in games like Halo: Reach to change weapons and perform complicated combinations and deadly finishing moves in Street Fighter games, or rotate the D-pad to the disc format for sweeping motions in games such as Pro Evolution Soccer 2011.”
The redesigned controller will only be available with the Play & Charge Kit. The bundle will launch on November 9 for $64.99.
source:joystiq
Discover how to make your levels and games livelier than ever with LittleBigPlanet 2′s new creation tools and much more in this interview with Media Molecule Co-Founder Alex Evans!
source:gametrailers